local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1
L0_1 = {}
L0_1.group_id = 166001665
L1_1 = {}
monsters = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 665001
L2_1.npc_id = 30181
L3_1 = {}
L3_1.x = 960.223
L3_1.y = 738.9
L3_1.z = 376.352
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 218.56
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.area_id = 300
L3_1 = {}
L3_1.config_id = 665002
L3_1.npc_id = 30183
L4_1 = {}
L4_1.x = 945.309
L4_1.y = 723.774
L4_1.z = 342.039
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 217.87
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.area_id = 300
L4_1 = {}
L4_1.config_id = 665003
L4_1.npc_id = 30184
L5_1 = {}
L5_1.x = 947.851
L5_1.y = 724.488
L5_1.z = 341.254
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 217.87
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.area_id = 300
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L3_1 = {}
L4_1 = 665001
L3_1[1] = L4_1
L2_1.npcs = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
